_______ | / \ | \_/_\_/ (_____) (_____) (_____) (_____) (_____) (_____) (_____) (_____) (_____) ( /_\ ) _____________(_/_|_\_)____________ / _ ____________________________ _ \ /___/ | |\\\\| \___\ | |\\\\| | |\\\\| | |\\\\| | |\\\\| | / \\\\| | / \\\| | / \\| |/ \| / \ _______ _ _ ______ /_ _____\ _____ ______ _ _ _____ |__ __| | | | ____| | | | ____/ ____| ____| \ | | __ \ | | | |__| | |__ /| | | |__ | | __| |__ | \| | | | | | | | __ | __| / | | | __|| |\|_ | __| | . ` | | | | | | | | | | |___/ | |____| |___| |_\| | |____| |\ | |__| | |_| |_| |_|______| |______|______\_____|______|_| \_|_____/ / ____ ______ \ /_______/ __ \| ____|____\ /\ | | | | |__ /\ / \ | | | | __| / \ / \ | |__| | | / \ / \ \____/|_| / \ / ______\_____ _ ____/ \ / |___ / ____| | | __ \ /\ \ / / /| |\_ | | | |/ | | / \ \ / / / | __| | | | | | |/ /\ \ \ / / /__| |__\_| |____| |__| / ____ \ \ / /_____|______|______|_____/_/ \_\ \ / \ / \ / \ / \ /________________________\_/________________________\ M A J O R A ' S | |\\\\| M A S K | |\\\\| | |\\\\| | |\\\\| | |\\\\| | |\\\\| |____|____| \ ///// \ //// \ //// \ | / \// An unofficial FAQ/Walkthrough for: The Legend of Zelda: Majora's Mask For the Nintendo 64 Game Console Written by: Matt Hulbert and Mike Mason Last Updated on: June 21, 2001 Email MMason: Jag0300@aol.com Email MHulbert: Rocky1328@aol.com Copyright and Disclaimer: This guide and all of its contents are the property of the author, this guide may never be used in any way without the permission of the author so here are the guidelines pertaining to that: First of all, this guide may never be posted at any website without my permission, and this must be obtained through email, do not assume you already have it. Next, all of the information in here was either compiled by the author, or it was contributed, by someone noted in the contributor credits, all questions regarding info someone contributed should be directed to them. Sections and pieces of this guide may not be copied and pasted to create smaller guides without the authors permission. Fourth, this guide may never and I mean never, altered in any way, or have advertisements added to it. I will not tolerate that at all. This guide may never be used by any site other than a non-profit one, and may never have any profit made form it in any way, shape or form. Next, this guide may not be given away as an extra or as an incentive to buy something. If you follow the terms here there should be no problem with your using the guide. Now, if you think you don't understand something in here, the author can answer any thing you do not understand. Please abide by this & no trouble should arise. Contact Information: If you need to contact the author of this guide for any reason(s) which concerns this guide, please email me at rocky1328@aol.com. Things which are acceptable reasons would be contributions, corrections, praise. Now some things not to send are "Hey, will you sell me your game?" or "This game sucks." Emails like these will never be responded to, so you might as well not even waste yourself on sending them to me, understood?...! Alright, here's the deal. I am sure you have read through the copyright and are thinking, "Well what are the odds he would find my site." Don't think that, because it would be very sad to have your domain name taken away by the vendor and your account revoked for plagiarism and fraud of copyrights laws. Another mistake would be thinking this copyright isn't legal, it is perfectly legal under the international copyright law. Now if you still don't think so, I am sure your domain provider would think the same as I do, so don't push it. I have no problem with you using my guides under the terms in the disclaimer, but plagiarism is serious and very disliked by myself, and most of my friends who are authors as well so please just ask permission, it's really not that hard to send email. ----------------------- Table of Contents ----------------------- I. Story Explanation *DONE* II. Basic Controls/Maneuvering Link *DONE* III. Ocarina Songs *DONE* IV. Item/Weapon List *DONE* V. Beginners Walkthrough VI. Characters/Monster *DONE* VII. The Masks *DONE* VIII. Contributor Credits IX. Authors Comments X. Final Thoughts --. Authors Information ======================================================================= Chapter I: Story Explanation ======================================================================= Well, the game starts out with an explanation of how Link began his new quest, in search of an old friend which he parted with after leaving the land that made him a legend. SO he is riding through the forest, and 2 fairies which were with Skull Kid swoop down and cause Epona to buck him off and makes him unconscious for a while. Now Skull Kid searchs him and happened to find the Ocarina, so when Links notices Skull kid jumps on Epona and tries to escape. So, Link hangs on for dear life but is eventually knocked off, and is left in pursuit of Skull Kid who has his Ocarina and Epona... ======================================================================= Chapter II: Basic Controls/Maneuvering Link ======================================================================= Magic Energy: This is how much magic power you have. Whenever this gage is empty, you will no longer be able to use magic. Things like magic spin attacks and magic arrows all take a certain amount away from this meter. Rupees: These are how many rupees you have collected. A rupee is the form of money in the Zelda game series. There are rupees worth 1, 5, 20 and a couple other different kinds of lager, rarer ones. Health Meter: This is how much life energy you currently have. This can be expanded by collecting Heart containers, or simply refilled by drinking a potion or collecting heart pieces. When this meter runs out of little hearts, you are officially dead. Note, it will blink when you get really low. Clock Time: This is how many days and hours you have left to complete the task at hand. It will show up and warn you after the end of each day, so hurry up! Map of Area: This is nice, because I would be lost without it. This is just a map of the area that you are in, you should remember from the last game. Now you can also buy maps, but that is usually not needed. ----------------------------------------------------------------------------- Section 2: Basic Controls & Maneuvering Link ----------------------------------------------------------------------------- C Buttons: Use the three C Buttons, excluding Up C, to use the items that you Have set for them. An item can be set by going to the equipment Screen and then highlighting it ,then press the C Button you wish For it to be set on, then unpause the game and it Is there. Up C: This button can be used to change your viewing point or perspective, and If you hold it down, you can use it to look all the way around you. A Button: The A button is the action icon button as it was in the last game. It Is used to open doors, push and pull things, and other various actions Throughout the game. The action will flash on the game screen for you. B Button: The B button is also known as the attack button. Depending on which of The characters it is that you are playing as, Link will do that type Of attack, or draw his sword with a swing/slash motion. Analog Stick: This is your main movement feature. It is used to navigate through All of the different menus, as well as control the movement of Link, such as the direction he rides, flies or runs/walks. R Button: The R button has the same feature it did in the last game, the shield. By simply pressing this button you can draw your shield, although he Does not lock onto the enemy like if you used the Z targeting button. Z Button: The Z is one of the most important parts of the game. It is used to Lock onto enemies and certain parts of enemies which are there only Weak points, that would be incredibly hard to lock onto manually. It Can be used to lock onto other things, such as distanced speakers. L Button: This button simply brings out or hides your map of the current area That you are in, which is also viewable in the paused game menu. Start Button: Naturally this is used to pause the game. Pausing can be done at Any time, except during cut scenes, it can also be used to skip Through the opening introduction, or un-pause the game screen. Diving: When you are in water deep enough that Link is forced to swim, not stand, by pressing the A button you can make him dive. You have to hold the A button to make him stay down, and he only has so much air anyway. Vertical Sword Swing: Z + B will cause Link to use a larger and more powerful swinging attack with his sword, where he chops down, rather than coming across the enemy from the side, it may be a little harder to hit stuff, but stronger. Horizontal Sword Swing: By pressing the B button, you will cause Link to do the normal attack. He simply swings his sword outward away from him. Spin Attack: Complete turn with the joystick + B will cause Link to do a spin attack. He will cock back the blade behind him and then let it all out in one massive spin attack. Just he could in the first game, he can add magic to this. Stab Attack: Z + Up + B makes link do a stabbing attack. He will hold the blade out infront of him, and then jump and thrust it straight out at whatever you are trying to attack. This is not all that effective in all cases. Jump Attack: Z + A and Link will do a jumping attack much like the vertical attack, except he will have jumped at the enemy, and this does more damage. Back Flip: Z + Back + A makes Link do a back flip, which can actually be used to an advantage if you learn how. It can be used to escape situations, or to get things faster, rather than turning and collecting. Roll Attack: When you are running, press Up + A and Link will go into a roll and come up into an attack. This is a good things when you don't want to actually make contact until you are very close, or if you are trying to avoid something. Side Jump: TO make Link Jump to the side simply press Z + Left or Right + A. Now you will be able to sidestep things that are trying to shoot at you, as well as things rolling or anything you might have to evade. -------------------- | Character Attacks: | -------------------- In this section, the attacks are only for the certain characters that Link is forced to become, such as Deku Link. These are not the same for all of them. Deku Link: ********** This is the character you basically start out with, because you cannot play as Link before he is turned into this creature. Deku Link is actually a pretty fast runner, although he is short and many townspeople consider him a joke. He is very in danger around flames, because he is basically a plant, so be careful. His Attack: When you are playing as Deku Link, you have a pretty weak attack. Once you press A e ill jump shortly and do a very fast spin that is capable of breaking boxes and chopping plants, but is still not as good as a blade. Other Moves: Bubble: Link can shoot bubbles at his enemies if he is facing them from a distance. The longer you hold the B button, the larger the bubble will become. This is a good attack when you do not wish to get to close to an enemy. Water Hopping: When you are on the water, you can press up constantly and link will hope across the water as If he were on the land, this is pretty neat. Deku Flower Jump: By standing on top of a deku flower, you can press A to dive into the flower, and then press A again, and you will jump out of the flower and be flying with spinning petals for a while, this is very useful. ============= | Goron Link: | ============= Goron Link is the second of your forms. He is stronger than Deku Link, but still no substitute for the real things. Although he is massive, this does effect his swimming abilities and his speed in some cases. -------------- | His Attacks: | -------------- Ball Curls can be performed by pressing and holding the A button to roll around, and eventually you will be able to roll right over your enemies, because you will have become armored. This is stronger than Deku Link, but not that great. -------------- | Other Moves: | -------------- Punch: This should probably have been classified as his actual attack, but it was not. This is a massive punch with a very long boxers reach, which can smash anything from boxes to boulders. If you time it correctly, it will me done in in consecutive shot of up to 3. Pound: The pound is a good way to defeat multiple attackers, because when you are rolling, he will spring into the air and come down causing a very tremendous force. DO not expect to kill all enemies with this everytime though. ============ | Zora Link: | ============ He Is by far the coolest looking of the creature Links and his attacks are pretty cool as well. Although he can be damaged easily by things like fire, but that is natural because he lives in the water. He also has the largest variety of attacks out of all the Link creatures. ------------- | His Attack: | ------------- By pressing the B button for up to 3 attacks, Zora link will go Jackie Chan style on you if your not careful. These attacks are a mix of power and the martial arts, which makes them look really cool to watch. -------------- | Other Moves: | -------------- Swimming and diving are 2 very strong features that Zora Link has, which are understandable, because Zoras are aquatic life forms. But what is cool is how you can navigate on the bottom of the water by holding the B button just as If you were a human walking around up on land. The boomerang which is used by holding and releasing B, is a good attack to use when you want to keep your distance. Now if you are looking for something a little more, you can use the barrier attack, which acts like an electric force field, the command for that is R + B. ======================================================================= Chapter III: Ocarina Songs ======================================================================= - Elegy of Emptiness: Lc, Uc, Lc, Rc, Dc, Lc, Rc ++++++++++++++++++ Location: You will receive this after you kill the Ikana King in Ikana Canyon. Use: Creates your current form shell. ============================================================================= - Epona's Song: Uc, Lc, Rc, Uc, Lc, Rc ++++++++++++ Location: Win the Romani Archery Challenge on the 1st day. Use: Summons Epona, the cows will give you a bottle of milk. ============================================================================= - Goron Lullaby: A, Rc, Lc, A, Rc, Lc, Rc, A +++++++++++++ Location: Unfreeze the elder Goron, then his son will show you the rest. Use: Elders son and BigGoron in front of the Snowhead Temple. ============================================================================= - Layered Song of Time: Rc, Rc, A, A, Dc, Dc +++++++++++++++++++++ Location: Listen to the scarecrow in the clock tower. Use: Fast forwards into the next time period. ============================================================================= - New Wave Boss Nova: Lc, Uc, Lc, Rc, Dc, Lc, Rc +++++++++++++++++++ Location: Rescue and return the 7 Zora eggs. Use: Awakens the turtle who is to take you to Great Bay. ============================================================================= - Oath to Order: Rc, Dc, A, Dc, Rc, Uc +++++++++++++ Location: After completing the woodfall temple, you will be taught by someone... Use: Calls the 4 giants to the clock tower (use in the final fight). ============================================================================= - Sonata of Awakening: Uc, Lc, Uc, Lc, A, Rc, A ++++++++++++++++++++ Location: The Deku Kings Monkey prisoner will tell you. Use: Summons the woodfall temple, Wakes sleeping deku nut at S. House/graveyard. ============================================================================= - Song of Soaring: Dc, Lc, Uc, Dc, Lc, Uc ++++++++++++++++ Location: From the stone under the owl at Woodfall temple. Use: Returns to a temple entrance, warps you to Owl statues (activated). ============================================================================= - Song of Time: Rc, A, Dc, Rc, A, Dc +++++++++++++ Location: When you get back the Ocarina, Link has a flashback. Use: Saves game, restarts you to 6AM on the very first day. ============================================================================= - Song of Storms: A, Dc, Uc, A, Dc, Uc +++++++++++++++ Location: On Flats tombstone in the Ikana Graveyard. Use: Summons rain, heals blue bubble curse, heals sharp. ============================================================================= - Song of time Inversion: Dc, A, Rc, Dc, A, Rc +++++++++++++++++++++++ Location: Listen to the scarecrow in the clock tower. Use: Slows down the passing of time. ============================================================================= - Song of Healing: Lc, Rc, Dc, Lc, Rc, Dc ++++++++++++++++ Location: Learn from the happy mask man after you have your Ocarina. Use: Heals mask doing curses. ======================================================================= Chapter IV: Item/Weapon List ======================================================================= _____________________________________________________________________ | | | Name: Kokiri Sword | | | | Description: | | The Kokiri sword is a coveted treasure of the Kokiri Forest. It is | | also used in Ocarina of Time, when Link finds it in the Maze. Don't | | let the size of the blade decieve you, it is very powerful indeed. | | | | Location: | | Once you have become Kokiri Link again, meaning you are no longer | | Deku Link, this sword will be there automatically. Now to get its | | magic, just do as the fairy asks yous, and you will receive it too. | |_____________________________________________________________________| _____________________________________________________________________ | | | Name: Razor Sword | | | | Description: | | The Razor Sword is only a temporary upgrade from the Kokiri Sword. | | It is an extremely powerful, and much larger blade than the Kokiri | | as well as it does twice as much damage, literally. | | | | Location: | | You can only upgrade to this sword, by going to the blacksmith at | | Snowhead, it will cost you 100 rupees, believe me its worth it. It | | will only give you 100 hits before retorting back to the Kokiri. | |_____________________________________________________________________| _____________________________________________________________________ | | | Name: Gilded Sword | | | | Description: | | The Gilded sword in a very powerful sword indeed, with its double | | timed blade, it is match for any oppressor. This does a lot more | | than the other two do, and it looks cooler, so get this quick! | | | | Location: | | There is a little bit more that you have to do to obtain this one. | | First, you will have to have it upgraded again, by the blacksmith | | and you will also have to have some gold dust, this is permanent. | |_____________________________________________________________________| _____________________________________________________________________ | | | Name: Hero Shield | | | | Description: | | This too is your default weapon of that category, but it is not a | | bad thing to start out with. One Upped only by the mirror shield it | | is very similar to the Hylian Shield seen in Ocarina of Time. | | | | Location: | | As I already said, this is the default shield, and I believe that | | it is impossible to lose this one. I know the bird steals stuff, | | but even if he did you can buy them in the Clock Town trading post. | |_____________________________________________________________________| _____________________________________________________________________ | | | Name: Mirror Shield | | | | Description: | | The highest one can go in the department of shields, not only in a | | battle can this one be used, but also when you have need to reflect | | light onto something like a switch, this too was in Ocarina of Time.| | | | Location: | | The Mirror shield is located under the well, and it will take a bit | | of effort for you to get to this one. Although it is not altogether | | hard, it is certainly not as easy as say the Hero Bow. | |_____________________________________________________________________| _____________________________________________________________________ | | | Name: Great Fairy Sword | | | | Description: | | The Sword of all Swords, it is basically Biggorons Sword with a new | | name, but what is so cool is how you can have this and another one | | out at the same time, because this is a C button weapon, awesome! | | | | Location: | | While you are in the Ikana Canyon, you remember how the Great Fairy | | spoke of the other great ones who had been shattered, find all 15 | | of the Stone Temple fairys and this blade is yours. | |_____________________________________________________________________| _____________________________________________________________________ | | | Name: Hero Bow | | | | Description: | | Also seen in Ocarina of Time, the game is basically not possible | | for you to beat without this item. It is very similar to the fairy | | bow, which is why I said it was in the last game, this is cool. | | | | Location: | | The Hero Bow is located in a chest in the Woodfall Temple, it is | | not that hard to get, you just have to kill all of the enemies in | | the room to make the chest appear, make sure to save once you have. | |_____________________________________________________________________| _____________________________________________________________________ | | | Name: Hook Shot | | | | Description: | | One of Links most useful and necessary items, this basically allows | | you to reach places that you other wise could not have. It can not | | lock onto anything but wood or certain switches, but that's ok. | | | | Location: | | The Hook shot is in the Gerudo Fortress, kind of like it was in the | | last game. Be careful when you are seeking this item, there is a | | great danger that lies in wait, but you should be able to kill it. | |_____________________________________________________________________| _____________________________________________________________________ | | | Name: Ice Arrow | | | | Description: | | The Ice arrow was also seen in the last game, turning whatever it | | hits to ice. It can freeze portions of water, and it even a way to | | create icebergs to get across certain place in the water. | | | | Location: | | The ice arrow is found in the Great Bay Temple, you should not have | | a problem, attaining it, because it is not really that well seen. I | | would let you know this, do not become over confident with this. | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Light Arrow | | | | Description: | | The magic that without it Link could not have defeated the evil | | Ganon. This can be used to stun enemies and to melt those blocks | | these are very powerful, but that is why they take alot your magic. | | | | Location: | | This ultimate fighter for good Is located in the Stone Tower Temple | | you can expect a mediocre time getting to it, but not all that. I | | think you will greatly enjoy having this weapon in your inventory. | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Fire Arrow | | | | Description: | | The fire arrow may not be as powerful as the light arrow, but it is | | certainly just as useful. It can be used to light torches in small | | groups at a time, or also to fight an enemy that is very powerful. | | | | Location: | | This is located in the Snowhead temple, do not expect it to be as | | powerful as it was in the last game, although still very good. I | | think it has lost ome of its power, it takes away 2 magic points. | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Lens of Truth | | | | Description: | | The lense of truth was also in Ocarina of time, it allowed and does | | allow Link to see through things such as false walls or hidden | | chests, that would have been deveiving had he not had this with him.| | | | Location: | | The Lense of truth is located in Snowhead, in the very small village| | in the mountains. Take note that this will use up your magic power | | the more you use it, and it will not turn itself off, you must. | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Ocarina of Time | | | | Description: | | The Ocarina of Time, the magic talisman that helped to seal away | | the ultimate evil in Ganon, is now needed again to seal of the evil | | once more. The Majora's Mask may or may not match this power... | | | | Location: | | You will get back the Ocarina of Time from Skull Kid when you have | | the confrontation in the Clock Tower. It is super easy to get it | | back from him, and then you will have flashbacks with Zelda... | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Magic Beans | | | | Description: | | The Magic beans look like they are just any ordinary beans, but in | | fact when you plant them, and then come back after a while you can | | use them to reach higher areas, they are very useful to you later. | | | | Location: | | The main place to find these is the hole in the Deku Palace Gardens | | but they can also be at swamp Akindo Nut. In the garden all you have| | to do is buy them, there is no trial by fire or anything tough. | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Deku Nut | | | | Description: | | The Deku Nut is one of the most basic items on the game, because it | | is only a Nut that Link can throw. But, when it hits something or a | | thing, it explodes into a bright flash that will stun your enemies. | | | | Location: | | Deku Nuts can be found just about anywhere, but one of the first | | places you can find them are in the Clock Town trading post. They | | are sometimes found when you cut up grass, or in any other stores. | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Deku Stick | | | | Description: | | THE most basic of all the items, just a simple branch, But it does | | have its many uses. One of which is lighting things if you cannot | | or don't have the Bow yet. And you can hit things, but they break. | | | | Location: | | This is probably also the most basic item to obtain, it can be found| | in just about any store or shop or trading post, and it I usually a | | thing you can get by chopping up the grass. They are not very pricy.| |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Powder Keg | | | | Description: | | Woohoo! Bringin' out the big explosives now baby! This is Gorons own| | little, or should I say huge bomb, that is to big for you to carry | | as little Link, so you need the Goron Mask, this is like a Nuc! | | | | Location: | | You can get the powder keg from Goron in the bomb shop after you've | | obtained the Goron Mask. It does not matter how many times you talk | | to him, he will still not allow you to buy it until then. | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Bombchu | | | | Description: | | The bombchu is kind of like a remote control mouse, rigged to blow | | up after a certain amount of time. It is pretty nifty, and you can | | even control where it goes. This is also seen in Ocarina of Time. | | | | Location: | | The Bombchu can be bought at the bomb shop in Clock town, and most | | other stores as well. It can be found in a few treasure chests, but | | not a lot. This is a good item to have but not 100% necessary. | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Adults Wallet | | | | Description: | | The adults wallet is very simply a larger wallet than you begin with| | It can hold 200 rupees and that is its maximum. However, having this| | will allow you to buy more expensive stuff, don't go buy everything.| | | | Location: | | This can also be bought in Clock Town, go to west section of town. | | Then on the right you should see a guy in a little hut in the wall | | give him 200 rupees and he will let you have it. | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Bomb | | | | Description: | | The bomb is just like the old bombs from Rocky and Bullwinkle. They | | are a very dark blue ball with a little fuse, which can be thrown | | or placed where you want them. They are very useful items to have. | | | | Location: | | The first place you will find these is the bomb shop, but they can | | also be found in some of the other stores. They might be found if | | you are lucky while you chopping grass but that doesn't Happen much.| |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Bomb Bag | | | | Description: | | The bomb bag is a much better buy than just the bombs, even though | | it costs a little more. Because, you will be able to hold more of | | them, and it comes with 20 bombs already in there, alright! | | | | Location: | | The best place to buy this is really at the bomb shop, and that is | | because it is the only place where you can buy this item. Make sure | | you buy this before you leave clock town, you will be glad you did. | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Pictograph Box | | | | Description: | | This is kind of a neat idea that they decided to put into the game | | for the first time. This will allow you to take pictures of any of | | the characters, but you can only have 1 at a time. | | | | Location: | | You will get this when you are in the Woodfall area, at the tourist | | center where Tingles father is working. Go along with all the stuff | | there and you will eventually receive this, listen closely to them. | |_____________________________________________________________________| _____________________________________________________________________ | | | Name: Empty Bottle | | | | Description: | | An empty bottle is one of the most important things to get in the | | entire game. Without it, you cannot carry things like bugs, or any | | of the potions, blue fire, all very important stuff here. | | | | Location: | | The bottles can be found in the following places, because there are | | more than one: graveyard, racetrack, the milk bar obviously, the | | magic shop (swamp) and also in the waterfall area. | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Moons Tear | | | | Description: | | The moons tear is kind of an exclusive one time thing, atleast it | | has been so far, but it is very important so I put it in. Without it| | you would not be able to fight Skull Kid and get back the Ocarina. | | | | Location: | | After you are a bomber and you can go into the hideout, pass through| | and go to the observatory. Look through the telescope and see where | | it goes after looking at skull kid first. | |_____________________________________________________________________| _____________________________________________________________________ | | | Name: Quiver of Arrows | | | | Description: | | This is the default setting for when you first get the heros bow | | from the woodfall temple. It will hold up to 20 arrows, that is not | | a whole lot, so try not to waste them. | | | | Location: | | As I said before, this comes with the Hero bow, and luckily it will | | already have it maximum of 20 arrows inside it when you get the bow.| | Arrows can be bought or found in places. | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Large Quiver | | | | Description: | | This is one step up from the default quiver, and It can hold up to | | a maximum of 40 arrows! Now that is more like it eh?! So now you | | don't really have to be robin hood, bcause you can afford to miss...| | | | Location: | | Ok, this is only found in the swamp shooting gallery or in clock | | town. To get it at either, you have to get the highest score, or in | | the swamp a perfect score to obtain it from the gallery owners. | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Biggest Quiver | | | | Description: | | The ultimate quiver, holding up to 50 arrows this is one fine tuned | | ammo holder. Now that you can hold 50 arrows, you can afford to miss| | once or twice and it no huge thing, jut don't make it a habit. | | | | Location: | | Well, basically you have to do the same thing that you did for the | | large quiver, you just have to get a higher score than you did for | | did for that. I think it is easier if you do it in clock town. | |_____________________________________________________________________| ____________________________________________________________________ | | | Name: Giants Wallet | | | | Description: | | The giants wallet is a little harder to obtain, but then again being| | able to hold 500 rupees is certainly worth it. Although, because of | | how that game saves, you may never really reach 500, but close. | | | | Location: | | To obtain this item, you have to kill all 30 of the Golden Skulltula| | in the Oceanside spider house. Not so tough right? Well you only get| | until the end of the day, so get crackin! | |_____________________________________________________________________| ======================================================================= Chapter V: Beginners Walkthrough ======================================================================= ************ Clock Town ************ The first real thing you will actually have to after watching the scene with Skull Kid, is follow him into the cavern. You are going to have to use the Deku Flowers to get from platform to platform, and then when you finally do catch up with Skull Kid, what does he do? He turns you into a Deku Scrub! Ok, well you are going to have to deal with it, but look on the bright side, atleast now you have a fairy to help guide you, eh? OK, now you are going to have to get into Clock Town, but first you will talk with the Happy Mask man. Ok, he will tell you if you can find the Imp and get back is precious item, then he will undo what the Skull Kid has done. There are some other things that you can do before North Clock town though: Treasure Chest Game: This is the first game that I have played so far, and it involves you having a limited amount of time to get all the way across the checkered floor and open the treasure box. Well, that doesn't seem to hard, but the little catch is that you have to do it with the floor popping up, and you never know when it will raise. Once it raises you will not be able to cross over that block of the floor again for the rest of the game. Normally, if you get surrounded by the blocks, you will have to go backtrack and then around. I have had pretty good luck when I stay nearer the edges of the building. Once you win for the first time, you will win 10 Deku Nuts! This game can be played as many times as you want to. Now, once you are actually in clock town, you need to find North Clock town. Watch out for the white dog, that looks like the one that used to be in Ocarina of Time, because it will attack you. Ok, once you are in North Clock town, you will see a large man wearing a green suit, who claims to be a Kokiri, but never got a fairy, but he is also selling maps. By the map of Clock town from him. Now, go up the ramp and into the cave area. When you get inside Links will say: " Oh no, the great fairy!", because she has been shattered! That's right, and guess who it is up to to put her back together again. Ok, you need to go to South Clock town, and then go up to the little water canal. Now look directly to your left and you will see a very narrow passage or alley, go down this, and you are in the same area as the fairy you need to catch. Now, run across the water, using the Deku Hop technique, and get close to the fairy. Ok, now she will tell you what do, so go back to the Fairy Fountain in North Clock Town, and return her to her old self. Now she will grant you the magic power we were used to in Ocarina of Time, except you get it much earlier in this game than the last. Ok, now go outside of the cave, and shoot the blue balloon with your bubble shot, and then go talk to the bomber kid right there with the blow gun. He will tell you about how they have a hideout and some stuff, then how you can learn the code, if you can earn it. To do that you have to play hide and seek with them. You will have until the next day to find all 5 of them, then you will learn the secret code. Note, the code is never the same, so don't just turn the game off after you learn it. A tip I received from Devin Morgan was "Start earlier, so you'll have more time to find them all." That is a good idea. Ok, once you have found them you will receive the password, and you can go to where the little bomber kid stand guard, and give him the code, then he will let you in. Now make your way into the Observatory, to get into the Observatory, you will have to quickly get across the floating platforms and then use your bubble to move the balloon away from the ladder. Now go up the stairwell, and then talk to the Astronomer, who has also been in confrontation with the Skull Kid. You will be asked to look for him with the telescope, and you will see a tear drop fall. You can go get the tear drop and then give it to the Deku Nut man. Now he leaves, and you can use the flower to fly to the ledge of the clock tower. Now eventually you will be allowed to enter the clocktower, and then you will need to hit the Skull Kid with the bubble shot, and now you can get the Ocarina back. Now play the song of time and then you can turn back time, thanks to Zelda's memory that is. Now you will go back and talk to the Happy Mask Shop owner and he teaches you the song of healing, now you are normal Link again! Now you are back to the old style gameplay, where you can kinda do what you want. Go back into Clock town and play some more of the games and stuff now that you can save. Now you can buy things like the Shield from the trading post there. Also remember how the great fairy said that once you were back to your original self that she would do something else for you, well, go check it out! I won't give this away yet. Now, you can also plan on one thing, not being attacked by the dog anymore, as well as being treated much better by some of the townspeople who did not like the Deku Scrub going around. Make sure to explore as much as possible, time is not a problem right now, but don't get used to that, and try to get as many rupees as you can too. It might even be a good idea to do the wallet deposit deal with the guy in west clock town. Here are the price lists for some of the other places that you can visit to get supplies: The Clock Town Trading Post Catalog and Price List: --------------------------------------------------- Ok, you can use this as a little check list to see how many rupees you need to get to be bale to buy things, without going back and fourth between to the shop and where you are collecting them. Remember that you can save now, and don't forget once you buy a new item, or you will have to do it all again. Store Location: It is the middle shop in the little avenue in west Clock Town. =========================================================================== --------------------------------------------------------------------------- |Item: | | Pieces | | Price (rupees) | | Bottle Needed | --------------------------------------------------------------------------- Arrows 1 | 30 | | 30 | | No | Arrows 2 | 50 | | 50 | | No | Deku Stick | 01 | | 10 | | No | Deku Nuts | 10 | | 30 | | No | Fairy | 01 | | 50 | | Yes | Green Potion | 01 | | 30 | | Yes | Hero's Shield | 01 | | 80 | | No | Red Potion | 01 | | 30 | | Yes | --------------------------------------------------------------------------- =========================================================================== The Bomb Shop Price Listing: ---------------------------- Ok, this is the bomb shop, this is not your normal store, because they basically only sell explosives. Check it out, but the stuff here can be pretty expensive. Store Location: It is located in the building right before you get to the trading post. ======================================== ---------------------------------------- | Item | | Price | | Quantity | ---------------------------------------- Bomb Bag | 50 | | -------- | Bomb Set | 30 | | 10 Bombs | Bombchus | 40 | | 10 Piece | ---------------------------------------- ======================================== -------------- 3. CHARACTERS -------------- These are the different people you'll meet on your quest who are in desperate need of help. ---------------------------------------------------------------------- 4. WHO: BOMBERS, Secret Society of Justice: Helping people 24 hours a day. ---------------------------------------------------------------------- WHERE: North Clock Town WHEN: 24/7, Days 1-3 HOW: Pop the blue Majora's Mask balloon. Talk to the kid and accept his challenge. Find the Bombers throughout Clock Town before the next morning. Two are in North Clock Town, in opposite corners. Two are in East Clock Town; one above Latte, holding a chicken, the other on the awning near The Stock Pot Inn. The last one is in West Clock Town near the Post Office. WHAT: Secret code: Code for entering Bomber's hideout. Bomber's Notebook: Members-only schedule book. ------------------------------------------------------------ 5. WHO: ANJU, Stock Pot Inn's innkeeper: A courteous woman. ------------------------------------------------------------ a. OBJECTIVE 1 --------------- WHERE: The Stock Pot Inn. Located in East Clock Town. WHEN: 2pm, Day 1 HOW: Talk to Anju, without the Kafei Mask, and tell her you do have a reservation. WHAT: Received Room Key: Got it by mistake. Enter at night. b. OBJECTIVE 2 --------------- WHERE: The Stock Pot Inn WHEN: Immediately following her first objective. HOW: Talk to her when the Postman is giving her a letter. Listen to their conversation. When the Postman leaves, talk to her with the Kafei Mask on. (See Madame Aroma's entry.) WHAT: Secret Night Meeting: Promised to meet in kitchen at 11:30pm. c. OBJECTIVE 3 --------------- WHERE: The Stock Pot Inn's Kitchen WHEN: Midnight-6am, Day 1 (Even though it says 11:30 HOW: Just show up and talk to her. WHAT: Promised to meet Kafei: Promised to meet Anju's boyfriend. Letter to Kafei: Asked to drop in postbox in morning. (Mail this right away.) d. OBJECTIVE 4 --------------- WHERE: The Stock Pot Inn. Front desk on Day 2 or the last room upstairs on Day 3 WHEN: 5-8pm on Day 2 or 6am-Noon on Day 3 HOW: Give Anju the pendant Kafei gave you. (See Kafei's entry.) WHAT: Delivered Pendant: Conveyed Kafei's intentions to Anju. (Anju decides to wait for Kafei.) e. OBJECTIVE 5 --------------- WHERE: The Stock Pot Inn's Employee Room (First door upstairs.) WHEN: 5:30am, Day 3. Get there by Five just in case. Don't leave. I know it seems like Kafei won't get there but he'll make it in the knick of time. (As long as you met all the requirements. Make sure to keep checking Kafei's entry located below.) HOW: Reunite Kafei and Anju by helping Kafei get his Sun Mask (see Kafei's entry) and by giving Anju the pendant. Now cry as you watch them decide to die together. (Optional) WHAT: Couple's Mask: Sign of Anju and Kafei's happiness. ---------------------------------------------------- 6. WHO: KAFEI: Strange youth seen near Laundry Pool ---------------------------------------------------- a. Objective 1 --------------- WHERE: Laundry Pool. Located out of South-West South Clock Town. WHEN: 3:30-8:30pm, Day 2 HOW: Watch the Postman give Kafei the letter you mailed. (See Anju's entry.) Then wait for Kafei to go back in his house. Follow him in and go up to talk to him. Tell him you "can" keep a secret. WHAT: Pendant of Memories: Promised to deliver it to Anju. (Give it to her right away.) b. Objective 2 --------------- WHERE: Ikana Canyon. When your facing the river and the higher area of Ikana is in front of you, follow the path to the right. You'll see Kafei hiding behind some stones. WHEN: 6pm, Day 3 HOW: Wait for Sakon (thief) to come. Make sure you stay hidden. Follow Kafei into the hideout. Kafei will step on a switch which will move the Sun Mask away. You will now control both characters. Using Link, step on the switch Kafei asked you to. With Kafei, push any of the blocks onto the switch. With Link, kill the Deku Baba. With Kafei, step on the blue switch. (NOTE* Stepping on the yellow switches will slow the conveyor belt. This is good. Stepping on the red switches will speed up the conveyor belt. AVOID STEPPING ON THE RED SWITCHES.) Using Link, kill the two Deku Babas. With Kafei, first push the far right block down. Then press the center block onto the red switch. Run back and press the yellow switch. Push the bottom block onto the blue switch. Now kill the Wolfos with Link. Push the far right block down away from the door and go through and press the switch with Kafei. Now press the final switch with Link. Are you shaking yet? WHAT: Escaped from Sakon's Hideout: Helped Kafei recover stolen mask. c. OBJECTIVE 3 --------------- WHERE: The Stock Pot Inn's Employee Room WHEN: 5:30am, Day 3 (Get there early and stay there.) HOW: Reunite Kafei and Anju by helping Kafei get his Sun Mask and delivering the pendant to Anju. (See Anju's entry.) Now cry as you realize Anju is going to sleep with a child. (Optional.) WHAT: Couple's Mask: Sign of Anju and Kafei's happiness. ---------------------------------------------------------------------- 7. WHO: MAN FROM CURIOSITY SHOP, buys and sells stolen goods. Open at night only. ---------------------------------------------------------------------- a. OBJECTIVE 1 --------------- WHERE: Laundry Pool (Kafei's house.) WHEN: 1-10pm, Day 3 HOW: Go up and talk to him. Only works if you've already talked to Kafei. (See Kafei's entry.) WHAT: Keaton Mask: Kafei and Curiosity Shop's mask. Letter to Mama: Letter to Kafei's mom: High Priority. (Do not deliver....yet.) b. OBJECTIVE 2 --------------- WHERE: Curiosity Shop. Located in West Clock Town. WHEN: 10pm-6am, Day 3 HOW: Go in and buy it. Only works if you stopped Sakon on Day 1. (See Old Lady from Bomb Shop's entry.) It costs 500 rupees so you'll need a Giant's Wallet from the Great Bay Spider Hut. (See someone else's guide or e-mail me for details on this.) WHAT: All-Night Mask: Strange mask at a bargain. Valuable. ------------------------------------------------------------------- 8. WHO: OLD LADY FROM BOMB SHOP: Runs town Bomb Shop: Always open. ------------------------------------------------------------------- WHERE: North Clock Town WHEN: Midnight, Day 1 HOW: When Sakon (thief) steals her bag, slash him with your sword and wait for him to leave. Do not follow him. WHAT: Blast Mask: Thanks for guarding bag from thief. -------------------------------------------------------- 9. WHO: ROMANI: Young girl living at ranch with sister. -------------------------------------------------------- a. OBJECTIVE 1 --------------- WHERE: Romani Ranch. Located South-West out of Termina Field and up Milk Road. A boulder will be blocking the path the first two days. You need a Powder Keg to clear the path. Please use someone else's guide to see how to do this or e-mail. WHEN: 6am-6pm, Day 1 HOW: Talk to her by the barn and agree to help her. Ride Epona (horse) and pop all the ghost balloons within the allotted time. If you mess up, talk to her and try again. WHAT: Became ranch hand: Help get rid of ghosts at 2:30am. (You also get Epona.) b. OBJECTIVE 2 --------------- WHERE: Romani Ranch (Inside barn.) WHEN: 2:30am, Day 1 HOW: Meet Romani then go outside and start shooting all the ghost 'till dawn. WHAT: Saved cows from "them": Protected cows and Romani 'till morn. Milk Bottle: Thanks for saving cows from ghosts. ---------------------------------------------------------------- 10. WHO: CREMIA, manager of Romani Ranch: Milk is her specialty ---------------------------------------------------------------- WHERE: Romani Ranch (neat barn) WHEN: 6pm, Day 2 HOW: Agree to ride to town with her. Shoot bandits repeatedly to protect milk. (NOTE* If you wear the Circus Leader's Mask before you start the trip, there will be no attackers. See Toto and Gorman's entries.) WHAT: Protected milk delivery: Saved milk from bandits. Romani's Mask: Shows Cremia considers you an adult. ------------------------------------------------- 11. WHO: MR. DOTOUR: Mayor of Clock Town. V.I.P. ------------------------------------------------- WHERE: Mayor's Residence. Located in East Clock Town. He's behind the door on the left. WHEN: 10am-8pm, Days 1 and 2/ 10am-6pm, Day 3 HOW: Speak to him using the Couple's Mask. (See Anju and Kafei's entries.) WHAT: Dotour's Thanks: Thanks for ending a looong meeting. (Heart Piece.) ------------------------------------------------------------------------ 12. WHO: MADAME AROMA, the Mayor's Wife: In charge of town performances. ------------------------------------------------------------------------ a. OBJECTIVE 1 --------------- WHERE: Mayor's Drawing Room (Right door in Mayor's Residence.) WHEN: 10am-8pm, Days 1 and 2 HOW: Just talk to her. WHAT: Kafei's Mask: Show it to help with the search. b. OBJECTIVE 2 --------------- WHERE: Latte WHEN: 6pm-6am, Day 3 HOW: Go into Latte using Romani's Mask. (See Cremia's entry.) Talk to Aroma wearing Kafei's Mask and give her the Priority Mail. (See Man from Curiosity Shop's entry.) WHAT: Chateau Romani: Thanks for delivering letter to mom. (Includes bottle.) ------------------------------------------------ 13. WHO: TOTO: Famed manager of The Indigo-Go's ------------------------------------------------ WHERE: Latte WHEN: 10pm-6am, Days 1 and 2 HOW: Talk to her as Link, Deku Link, Goron Link, and Zora Link and agree to do a sound test each time. After you do this, The Ballad of the Wind Fish from Link's Awakening will play. WHAT: Circus Leader's Mask: Thanks for moving Gorman with song. ------------------------------------------------------------------------ 14. WHO: GORMAN, leader of a traveling troupe: Has fine clothes, but a frightful face. ------------------------------------------------------------------------ Gorman's entry is exactly the same as Toto's. (See above.) ------------------------------------------------------------------------ 15. WHO: POSTMAN, town's postal carrier: A very serious public servant. ------------------------------------------------------------------------ a. OBJECTIVE 1 --------------- WHERE: Post Office. Located in West Clock Town WHEN: 3pm-Midnight, Days 1 and 2 HOW: Talk to him and stop the clock at exactly 10 seconds. WHAT: Training Award: Prize for getting time exactly right. (Heart Piece.) b. OBJECTIVE 2 --------------- WHERE: Any Postbox WHEN: Midnight-Noon, Spanning Days 1 and 2 HOW: Simply deposit the letter Anju gave you. (See Anju's entry.) WHAT: Deposited Letter to Kafei: Deposited letter for delivery. c. OBJECTIVE 3 --------------- WHERE: Starting at Post Office, ending near Latte WHEN: 6pm-6am, Day 3 HOW: Give the Postman the Priority Mail (See Man from Curiosity Shop's entry.) at the Post Office. Then follow him until he stops outside Latte and talk to him. WHAT: Postman's Hat: Thanks for enabling him to flee. ------------------------------------------------------------------ 16. WHO: ROSA SISTERS, twin dancers: Members of the Gorman Troupe ------------------------------------------------------------------ WHERE: West Clock Town WHEN: 6pm-6am, Days 1 and 2 HOW: Dance in front of them using Kamaro's Mask. (See Kamaro's entry.) WHAT: Rosa sister's thanks: Thanks for teaching the dance. (Heart Piece.) ------------------------------------------------------------------------ 17. WHO: ??? (Person living in the inn's restroom): Details are unknown. ------------------------------------------------------------------------ WHERE: The Stock Pot Inn's restroom (Downstairs) WHEN: Midnight-6am, All three days HOW: Give him a Deku Land Title Deed. See another guide or e-mail me to see how to get one. WHAT: Thanks for the paper: Thanks for helping person in toilet. (Heart Piece.) ---------------------------------------------------------------- 18. WHO: ANJU'S GRANDMOTHER: Storyteller and grandmother at inn ---------------------------------------------------------------- a. OBJECTIVE 1 --------------- WHERE: The Stock Pot Inn's Study (First room downstairs.) WHEN: 8am-6pm, Days 1 and 2 HOW: Talk to her wearing the All-Night Mask (See Man From Curiosity Shop's entry.) and listen to the first story. Answer the question correctly. WHAT: Reading Prize 1: Prize for not sleeping through story. (Heart Piece.) b. OBJECTIVE 2 --------------- All information is the same as Objective 1, except listen to the second story and answer the question incorrectly. WHAT: Reading Prize 2: Prize for not sleeping through story. (Heart Piece.) ------------------------------------------------------------------ 19. WHO: KAMARO, ghost of a charismatic dancer: Enjoys Moonlight. ------------------------------------------------------------------ WHERE: On top of a frozen tree outside of North Clock Town. WHEN: Midnight-6am, All three days HOW: Talk to him, then play him the Song of Healing. WHAT: Kamaro's Mask: Sign of taking over for dancer. -------------------------------------------------------------- 20. WHO: GROG, Cucco Shack's breeder: His crest is frightful. -------------------------------------------------------------- WHERE: Cucco Shack. Located in Romani Ranch. WHEN: 6am-8pm, All three days HOW: Use the Bremen Mask (See Guru-Guru's entry.) to march around and get all ten chicks (no, not that kind) to follow you in a line. WHAT: Bunny Hood: Thanks for turning chicks into cuccos. -------------------------------------------------------- 21. WHO: GORMAN BROTHERS: Horse trainers. Suspicious... -------------------------------------------------------- a. OBJECTIVE 1 --------------- WHERE: Gorman Track. Located left off Milk Road. WHEN: 6am-6pm, All three days HOW: Bring Epona (horse) there to race. Then kick their butts. WHAT: Garo's Mask: Prize for winning Gorman horcerace. b. OBJECTIVE 2 --------------- Exactly the same as Cremia's objective. Minus the Mask. ----------------------------------------------------------------------- 22. WHO: SHIRO, the inconspicuous soldier: He really doesn't stand out. ----------------------------------------------------------------------- WHERE: Road to Ikana. When you first enter and you have a choice to go left to the graveyard or up to the village. Sitting in a circle of rocks. He's invisible. WHEN: All day everyday. HOW: Use the Lens of Truth and talk to him. He'll want some Red Potion. WHAT: Stone Mask: Thanks for giving strength to a soldier. -------------------------------------------------- 23. WHO: GURU-GURU: Musician in the Gorman Troupe -------------------------------------------------- WHERE: Laundry Pool WHEN: 6pm-6am, Days 1 and 2 HOW: Talk to him and listen to his story. WHAT: Bremen Mask: Thanks for hearing confession. -------- 24. FAQ -------- Q: How can I give the Priority Mail to both the Postman and Madame Aroma? A: You can only give it to one of the two during a three day cycle. You must restart the three days in order to give it to the other person. Q: How can I stop Sakon (theif) and meet the Curiosity Shop Owner at the Laundry Pool? A: Same with the first question, you can only do one during a three day cycle. ============================================================================= Boss Strategies ============================================================================= - Odolwa - You do not actually have to defeat him, himself, but his magics of assistance. He has a few different things he will try to use to kill you off, but if you can manage to hol dhis attacks off long enough he is not all that hard. Just make sure that you collect any hearts you receive for beating his attacks, you may need them later. His attacks are Locusts, fire, scarabs(sp?), blocks. Overall, you should be able to handle him, but feel glad he was not as hard as he looks! After defeating him you will get his remains in mask form and a heart container. Ok, your not done yet, you have to get the Deku Princess out of the vines that are located behind you. Now take her back to the Deku Palace, and now that you have all 15 of the fairies,, if you do, you can go back to the Great Fairy of Magic and get what is coming to you. Except this time the fairy is in a different place. She is near the woodfall wall, eventually you will find the hole. And when you do you will be happy with your reward, and to recap, you know have the Hero Bow as well, and that is great! Ok, now it is time to do what you promised you would, in helping out to save the cows from the alien thieves. Now you are going to have to use the bow shoot them once they are in range, and when you shoot one, don't stop, you have to last until 6AM and then the aliens will retreat and you have saved the Ranch! You will most likely want to come back to the ranch a little before that if possible, because you don't know what delays you might face, so just leave a little early. Now it is on to the Snowfall area! I. The Ikana graveyard II.The Ikana canyon III.the well IIII.The ancient castle V.Stone Tower VI.Stone Tower Temple ----------I-The Ikana graveyard----------- First off,you will need Epona to ride over the fences to get to the graveyard.Don't worry about the Real bomchu's ,they can't hurt you as long as you're on Epona.Now,right before the cemetery,you will see a small circle of stones.Use the lens of truth to see a soldier,talk to him and he will ask you for some red potion,once you give it to him,the stone mask is yours.This is one of the coolest masks in the game. If you get sick of fighting enemies just whip out the stone mask and the enemies(being as stupid as they are)won't even see you!Now if you walk through the graveyard and up a trail,you will meet the incredibly lazy Captain Keeta,the only way you can wake this giagantic skeleton up is by playing the song of Awakening.Captain Keeta will quickly jump to his feet(damaging a few buildings while he's at it),and run away,daring you to try and catch up with him.Here are a few things that will make the race with him a tad bit easier,first the gates will try and roast you with fire,to aviod becoming barbequed Link,defeat the stalchildren that are at the gate.Second,if Captain Keeta gets to fast,simply fire a couple of arrows at him to slow him down a bit.Finally,if you catch up with Captain Keeta,battle him with your sword,when you see an opening,make a run for it and get to the treasure chest at the end of the trail.If you manage to get to the treasure chest before Captain Keeta,you will get the Captains hat,which will let you talk to the stalchildren in the graveyard at night.Order the stalchildren to dig up a grave each night,after they open a grave on the first night,go in to get a chest full to the brim with rupees.Now,light all the torches to open a door.Here you'll get to fight the infamouse iron knuckle.Send this guy packing to met Flat,a composer and learn the song of storms.Have the stalchildren dig up yet another grave on the 2nd night to get to another grave,use your lens of truth inside the grave to find a secret door.Yet again,go into the grave the stalchildren dig up on the 3rd night,here you'll find Dampe,the gravedigger from Ocarina of time. If you use z-targeting ,walk backward,and lead him to the patches of ground to get him to dig something up(tip:go veryy slloowwlyy).Once he digs something up,a big poe will attack.Fight it by using your shield when it attacks,and slashing it while it twirls around in circles.If you defeat the poe,your reward will be a bottle.Now it's time to go to Ikana canyon..there is a little thing (that's the best I can describe it ) wearing a mask on a high ledge,talk to it wearing the Garo mask,which you can get from the Gorman brothers,and a small wood block will appear,hookshot it to get to Ikana canyon. ------------------------------II -Ikana Canyon------------------------- If you wear the Garo's mask while your in the Canyon,a ghost ninja will attack you.Kill it ,and you will get some advice for your adventures ahead.Now go north to springwater cave,there you'll meet Sharp,Flat's brother.When you met him,he will teach you a song that will drain your health.Play him the song of storms,this melody will lift his curse and start up the Music Box House's waterwheel.The girl at the music box house is very suspicouse of everything,and won't let you go in if she's home.Place a bomb at her doorstep and she'll come outside,if she doesn't spot you,you can sneak inside.Go to the houses basement and talk to the strange men there,play the song of healing to him before the pesky girl comes to kick you out.For your pains,you'll get the Gibdo mask. -----------------------------------III-The well------------------------- Simply follow the uphill road behind the Music box house to get to the creepy well.To get past a door that the mummy guards,give them what they want,you'll need blue potion,5 pods of magic beans,milk ,10 bombs,10 deku nuts,a fish,and a big poe.By handing over all these items,you'll finally get to a room that contains the mirror shield,shoot the four braziers with a fire arrow to claim your prize. ----------------------------IV---Ancient Castle------------------------- To enter the Castle,just find a sign that says the doors will never open,go to the left of the sign to see a small hole,go in and hit the switch to make the place a lot brighter,use your mirror shield to send the light onto the sun emblem on the block.Now enter the castle(here ,whip out the gibdo mask whenever you see a zombie,mummy ,or redead).First melt the ice switch to open a doorway,In this room,the floor shaped like a checkerboard is hot,so you can't get across.Spin into the switch as a deku scrub,now qiuckly scamper to the flower underneath the floor.Move the floor upward by jumping out of the flower,then go back into the flower and launch to a pillar.Step on the switch,shoot the crystal,then run to the exit.Clear out the mines with your hookshot,then as a deku use the flower to fly to a switch on the left side.Step on the switch,and use the lens of truth to see a platform.While your on the platform,kill the skulltula,then leap to the ledge and exit to the next room.Follow the stairs to the top of the castle,and follow the roof's ledge to the front of the place.Now hop onto the flower there,and fly to the switch on the pillar nearby.By hitting the switch,you'll allow light to come into another room.Now go back to the begining of the temple,and this time shoot a fire arrow at the switch to the right.Enter the room,and battle the floormaster,after he's toast,use the mirror shield to melt the sun stone.In the next room,you'll have to fight the extremely annoying Wizrobe.He's just like the wizrobe from Snowhead dungeon,exept he shoots fireballs.After defeating him,head up the stairs.Walk along the castle roof until you reach a cracked area,use your powder keg to blow it up,adn the sun will now be able to shine into the entrance.Here,use your mirror shield to blast some rays onto the sun stone,then enter teh previously blocked passage.Now get ready,cause it's time to fight Igos Du Ikana(transelation=skeleton dude).First,you'll have to fight his soldiers.Now,fend off the skeletons with your sword,then hit the curtains with your fire arrow.Now slash the skeletons until they fall,then reflect the light on their remains to get to fight the boss.Simply hit him with an arrow,then shine some light on him.After you have finally defeated him,he will teach you the elegy of emptiness,which lets you make copies of yourself(very useful for switches and stuff). --------------------------------V-Stone tower-------------------------- By wieghing down switches with copies of yourself,you'll be able to use floating blocks to reach the top.Be prepared for a lot of boulders and enemies along the way. ----------------------------VI-Stone tower temple----------------------- First thing,shoot the left eye in the statue in front of you.Now in the next room,bomb the wall.Now,as Darmani,smash some crates to get to some small boxes.Place them on switches and use the elegy of emptyness for the ones left.Once there all wieghed down,the couryard door will open,bomb the square there that doesn't have plants by it.If you do this,light will shine into a room downstairs.Go back to the room with the switches and head up the stairs to get to this room.Reflect light onto the sun stone.Cross the lava (make sure your Darmani) and open the chest for the dungeon map.Bomb the Armos statues to get a key before you leave,then use your key on the locked door in the courtyard.Put on your zora mask,and swim straight into the dexihand's(yes,I'm seriouse,it may sound like sucide,but you will get thrown onto a ledge that contains a key).Now defeat the dexihand and swim down the passage.In this room,destroy the mines and press the gold switch,for an upside down chest to appear,which you can't get yet.Shoot the fire arrow at the frozen switch to get another chest that you can't get yet(patience is a virtue..).Last of all,reflect the light into the mirror,then use the mirror to melt the sun stone.Go through the door,here turn into darmani and punch the column until there arne't any more pillar sections.Now reflect the light at another mirror,and then from the mirror to a sun block,then melt the block in the east by going to the middle of the room and reflecting the light to a mirror there,and from the mirror to the block..yada,yada,yada....Now fly from air vent to air vent as a deku in the next room to get to yet another room.Here you will fight the Garo master for the light arrow.Hit him with an ice arrow,then slash him or use bombs.Now go all the way back to the entrance,and shoot the arrow at the red jewel there,to turn the temple upside down.Step on a switch to get rid of the block in front of the red jewel,then hit it.First look at the freaky view.then Open the chest in front of you, enter the door on the right and use the light arrow to melt the sun stone.The vents in the next room will make you fly if your a deku,fly to the middle bridge,hit the switch there to make a chest appear,and nap the key to the upper door.Shoot the red jewel across the way with a light arrow to flip the room,then cross the lava.In the next room,look at the ceiling,the square mark is where you'll need to push the block.Push it until you reach a raised part of the floor,then flip the room by shooting the switch with a light arrow,repeat until the block's in place.Once again,it's time for that enemy known as Wizrobe...yawn.Anyway,you should have the hang of this guy by now.When he's good and dead(and for the last time to,thank goodness),a chest will appear,use your hookshot on it to make your exit.Kill the poes in this new room,then as a deku,fly to a platform across the way.Now launch to a hallway to the right and fire light arrows at the armos statues.Now wiegh down the switch with the help of the elegy of emtpyness to get a key.Now return to the platform by the poes,and enter the the next room.Get rid of the mines,then fly as a deku to where the mines were,then use the flower to get to the platform leading to the next room,now go through the door here to get to fight Gomess.Use the light arrow and then your sword,when he's history you'll get the boss key.Now backtrack to the room with the poes,when you reach the flower at the end of the room,turn left and go through the door.Here, the armos statue guards a floor switch,attack the enemy,then shoot the switch with your light arrow to make a chest appear,hookshot to it and enter the next room.Kill the eyegore there to get the giant's mask.After using your hookshot to get to the Boss,it's time to fight the giant twinmold!Use the giant's mask and hit either it's tail or head with arrows or your sword.Now,pat yourself on the back,you just finished Stone temple! ------------ Final Battle (Fierce Diety) ------------- After all that hard work your finally here, and you have the fierce diety on you. Well, lets just have some fun with majora :P. Form 1, Majoras Mask:This is a strange part of the fight, actually attacking the mask! Also real simple too, with that enmorous, pointy, deadly projectile blade. You might have to dodge its attacks which are pathetic a dive at you, I know your shakin now so start firing that beam at it. 4-6 projectiles should send in the calavary... Form 2, Team Mask:Thats what it is though a team of masks that are all the same besides appearance. Well majora and the new recruited boss masks are smaller now so don't get cocky. Majora is now faster which was necessary and has a flamethrower. The other masks mostly just dive at you or fire they're own weak beam (I have only seen one fire though). Anyway the strategy for form 1 works again, although getting the boss masks out of the way might be a good idea (3 hits to take 'em down), because they will follow you through the other forms. Form 3, Majoras Incarnation:This is so odd, the mask becomes a giant running blood vessel. It took me a couple of times to figure out the attacks of this because Fierce Diety can take it out in some sword play or projectile shots in 3 seconds. If you come into this targetting him and shooting he'll die. I know one of his attacks his well knocking you down from running. This thing is quick as you can tell from the long lengthy blood vessel legs. A cinch, too bad. Form 4, Majoras Wrath:A challenge? Sadly no, Oni Link or Fierce Diety is just too powerful for majora. Some more projectile shots will kill this one which by the way strolled out of resident evil and fell on to the majoras mask cartridge. Its long arms can really hurt you, especially when the arms spin real fast. Although you will probably not see tthose attacks. Overview:Sadly majora could have been tougher even with the fierce diety mask. Nintendo just basically gae up with this battle offering no challenge. Next time nintendo puts in a ultimate weapon maybe they'll find the ultimate opponent. Enjoy your Ending! ======================================================================= Chapter VI: Character/Monster/Boss Section ======================================================================= ============================================================================= | Link: | --------- The hero of time, who has been turned into a Deku Scrub? Well this is a most untimely fate for our hero, but he is still the same Link that destroyed the evil Ganon, so he will surely find a way to outsmart and defeat the Majora's Mask. He is the main character of the game, and looks better than ever before! ============================================================================= | Skull Kid: | -------------- This is the guy who basically screwed up everything, him and that Majora's Mask. He is the one who had the fairies startle Epona, then stole the Ocarina. In the end who will triumph, Link, or this little man?... ============================================================================= | Tatl: | --------- This is one of the fairies that helped the Skull Kid out when he knocked Link Off of Epona. She was left behind because she decided to mess around, and now she has become Links partner for the time being, not quite Navi, but ok. ============================================================================= | Tael: | --------- This nasty little fairy is the other who helped Skull Kid. It is Tatl's brother, and didn't even care that Tatl was left behind. ============================================================================= | Epona: | ---------- Epona is Links horse which he received from Lon Lon Ranch back in Hyrule. She Gets stolen from him by Skull Kid, but will he ever see her again? ============================================================================= | Astronomer | ============== The astronomer is a bit shaken up after he has his encounter with the Skull Kid, but he does let you use the telescope. He seems like an ok guy, although you aren't around him that much. ============================================================================= | Jim | ======= The leader of the Bomber Kids, and the one who makes you play hide and seek with the little brats as Tatl puts it. He seems like a nice kid, although he is a little small to be wandering the streets at night, with a mini gang at his command, where is this kids parents? ============================================================================= | Great Fairy of Magic | ======================== The great fairy was also in the last Zelda game for the N64, and she is basically the big boss of the fairies. She gave you the magic in this game just like she did the last time. She also says to come back later and she will help you with some more stuff... ============================================================================= | Bomber Kids | =============== The bomber kids are a small group of kids that live in a hideou tin Clock town, although they don't seem to ever be asleep. They hold the key to the Observatory, and they are a pain in the butt to find during the hide and seek game. They can really run fast when they want too, so be swift. ============================================================================= | Happy Mask Man | ================== If any of you have played Majora's Mask, then are familiar with this guy. He Is basically the one who allows you to turn back into yourself, or normal Link That is. He goes around selling masks to people, but apparently Skull Kid hit Him and knocked him out and then stole the Majora's Mask, and of course he has Looked at you to stop Skull kid, or as he says, something really, really bad is Gonna happen. Its kind of funny the dumb look he gets when he is upset. ============================================================================= | Yoga People | =============== I am not sure what is up with these people, but you think they could atleast Be a little bit nicer to the kid who is gonna save them all! IF you go up to Them at night when they are practicing she yells at you to leave them alone. ============================================================================= | The Mayor of Clocktown | ========================== The Mayor is very undecided about what to do regarding the carnival in Clock town because the moon might be falling. He has 2 sides arguing and all he can do is nod his head and make noised for both of them. His wife seems to be tougher than he is, but you wouldn't let the moon fall, now would you? ============================================================================= | Reck Crew | ============= Well, this is noone special, just the guy who has to clear the boulder from Milk Road. He says he will get it done very quickly, but he is full of it. It Ends up taking him like 3 days to do it! He seems nice though, because he will stop hitting the rock If you get close so you do not get injured. ============================================================================= | Ramoni | ========== Geez, why don't you just ask Link to do something weirder! "Oh, will you save My ranch from Alien cow snatchers? Well, anyway she seems like a very nice girl Kind of playing the same role that Malon did in the last game, except Ingo has Not taken her as his laborer slave. ============================================================================= ============================================================================= Monster Section: ============================================================================= Skulltula: Description: ------------ These are the larger and less powerful versions of the Gold Skulltula's, that were also seen in the last game. One side of them is armored, so you will have to wait until they spin around to kill them. There stomach is very soft and one or two hits, dependning on your weapon should dispose of them rather easily. ***************************************************************************** Gold Skulltula: Description: ------------ The Gold Skulltula played a huge role in the last game, by cursing the House of Skulltula remnants. Now basically they play the same sort of really dark, but easy to kill role. DO not touch them anywhere, except with a weapon. You will receive a token for killing these. These can be found almost anywhere if you just get lucky, or know where to look. ***************************************************************************** Fire Keese: Description: ------------ These are quite possibly the most annoying enemies known to man. They fly at you out of almost nowhere in some cases, and burn you up, and in the last game they could even burn your shield! Get rid of these before they even have the chance to touch you at all, and you will be glad. Although, they are usually only encountered in darker, enclosed areas. ***************************************************************************** Ice Keese: Description: ------------ These are much like their close cousin the fire Keese, when you come into contact with one of them, you become frozen. So it is best to take them out before they get close enough to do that, so I would say that the Hero Bow is your best bet, and make sure one shot does it. ***************************************************************************** Armos: Description: ------------ These were also featured in the last game, the living statues which stay dormant until they are touched by someone. The goron punch should do the trick, one followed by another, and be careful, they are rigged to blow. ***************************************************************************** Stalchild: Description: ------------ These are very skeleton like creatures, which were in the last game, remember they come out at night. Well, they are very annoying and you should be able to get rid of them pretty easily, although if you stand around you will be swarmed eventually, so keep yourself moving. ***************************************************************************** Poe: Description: ------------ Poe the ghost, quite an evil and mean spirited little devil. He was in the last game, as Poe and then Big Poe. He will come out in certain places and basically annoy and taunt you until you do something, he can damage you, contrary to what a lot of people think, he is more than a floating sheet. ***************************************************************************** Dodongo: Description: ------------ These were also seen in the last game, in there not fully evolved form. They are fire breathing giant lizards, resembling an Iguana. You can com eat them from behind, but they are actually pretty quick for their size. So your best bet is a distanced bombing, although they are kind of fun to battle. ***************************************************************************** Beamos: Description: ------------ These were seen in excess at Dodongos Cavern and a couple other places in Ocarina of time, they are pretty annoying if you ask me. They shoot a laser beam out of that eye, so watch your step, although in most cases in can be out run if you start far enough ahead. A bomb will destroy them, so don't even try a blade. ***************************************************************************** Wolfos: Description: ------------ These were seen in Ocarina of Time as the guards at the beginning of the forest temple, they have cruel intentions, but they are much more wussy than they appear. Your sword is all that you should need, and you may have to stay on your toes for a bit, but eventually he will turn his back and let down his guard. ***************************************************************************** Mad Scrub: Description: ------------ If these aren't the biggest cowards in the game what are? These live in the Deku flowers, and they pop up when you are in range and shoot Deku Seeds at you, except they are larger than was once in Links slingshot. The harder thing about these is that they pop out of a lot of places behind you, so you don't know that they are there until you have already been hit. Just use the Z targeting and reflect there seed back at them with your shield. ***************************************************************************** Deku Baba: Description: ------------ These are officially the meanest plants ever! Wow, if you are not careful in the start of the game, one of these could be your downfall. These are very fierce man eaters, you remember them from OoT, the snapping flowers, huge teeth, ya that's them. So try to stun them and then hit them after. ***************************************************************************** Dragonfly: Description: ------------ This is not my choice of the nicest enemy on the game, sporting a mean electric tail stinger, he is out for blood. Try to keep away from this at all costs, but if you are forced into combat, use an arrow and he falls just like the rest. ***************************************************************************** Red Chuco: Description: ------------ If you destroy this creature you will receive a heart piece, so if you do happen to lose anything to it, you can quickly get it back. This is an odd looking creature, and is not usually avoidable if you get to close to it, so just kill the thing. ***************************************************************************** Blue Chuco: Description: ------------ A close relative to the Red Chuco, all the same except that it does NOT have a recovery heart in it, I have been told that you can freeze it with an Ice Arrow and it become a type eof stepping stone, ill just have to find out for myself. ***************************************************************************** Bird Thief: Description: ------------ Well, this is probably the most annoying enemy on the game besides the Keese Because he can steal you stinking items! What is up with him? Well, whenever You are in Termina field you have to be very careful, because it is not fun Trying to get all of your items back once they are gone. Although, he can be killed it is not that easy. ======================================================================= Chapter VII: The Masks ======================================================================= Deku Mask: ~~~~~~~~~~ Obviously by its name this would have something to do with Link and the Deku's. This mask in fact gives Link the ability to tranform into his Deku Link form, like you started out the game with. When he is in this form he will be able to talk to other Deku creatures and things like that. ============================================================================= Bremen Mask: ~~~~~~~~~~~~ This mask helped links relationship with the smaller animals of the game out a bit. This is used to complete Grogs task, and it makes the animals follow you, and I have been told it makes them want to be older, but I don't get that? ============================================================================= Majora's Mask: ~~~~~~~~~~~~~~ The ultimate evil of the game, along with its wielder the skull kid. In the end it will come down to either you or the mask, but you must choose your fate. You will never actually get this mask in your inventory though... ============================================================================= Mask of Truth: ~~~~~~~~~~~~~~ The mask of truth is another animal type mask, except it does a couple more things and has different effects than the Bremen Mask. This mask will allow you to actually converse with the animals, as well as with the Gossp stones. ============================================================================= Couples Mask: ~~~~~~~~~~~~~ Dr. Dotour needs a little bit of help when he is inputing his information into the Bomber Notebook, so where this mask and he can do it! You will have to wear the mask both days so he can get all of the information in. ============================================================================= Captain's Hat: ~~~~~~~~~~~~~~ With this mask you can communicate with Stalkids. ============================================================================= Bunny Hood: ~~~~~~~~~~~ Think of this as like a speed steroid, because that's basically what it is going to allow you to do, go A LOT faster. This is a very useful mask. ============================================================================= Blast Mask: ~~~~~~~~~~~ This is a pretty useful mask to have as well if you don't have any bombs. It is in lemens terms an explosive charge worn on Links face. Which you can let detonate and reload. ============================================================================= Circus Leader Mask: ~~~~~~~~~~~~~~~~~~~ Wearing this mask will keep the Milk guys (names?) from messing with you when you are on the race track. ============================================================================= Garo's Mask: ~~~~~~~~~~~~ Use this to get into the Ikanos Canyon. ============================================================================= Don Gero's Mask: ~~~~~~~~~~~~~~~~ This mask will allow you tto speak with the 5 Don Gero Choir Frogs. ============================================================================= Giants Mask: ~~~~~~~~~~~~ This mask makes link a giant, just like the name says... ============================================================================= Fierce Diety Mask: ~~~~~~~~~~~~~~~~~~ Makes Link the Ultimate Warrior Link (the white guy) during boss fights. ============================================================================= Goron Mask: ~~~~~~~~~~~ Makes Link into Goron Link. ============================================================================= Gibdo Mask: ~~~~~~~~~~~ Lets you speak with Gibdo. ============================================================================= Goht's Remains Mask: ~~~~~~~~~~~~~~~~~~~~ N/A ============================================================================= Great Fairy Mask: ~~~~~~~~~~~~~~~~~ Lets you know when fairies are around (missing) and lures them to you. ============================================================================= Kafei's Mask: ~~~~~~~~~~~~~ Is helpful when you are trying to find none other than Kafei. ============================================================================= Keaton Mask: ~~~~~~~~~~~~ Allows you to talk to the Keaton, and maybe win something. ============================================================================= Gyorg's Remains Mask: ~~~~~~~~~~~~~~~~~~~~~ N/A ============================================================================= Kamaro's Mask: ~~~~~~~~~~~~~~ Allows you to dance like none other than Kamaro... ============================================================================= Mask of Truth: ~~~~~~~~~~~~~~ Lets you talk to animals and gossip stones. ============================================================================= Mask of Scents: ~~~~~~~~~~~~~~~ Lets you or rather helps you find certain things using scent. ============================================================================= Romani's Mask: ~~~~~~~~~~~~~~ Allows you entrance to the Milk Bar later. ============================================================================= Odolwa's Remains Mask: ~~~~~~~~~~~~~~~~~~~~~~ N/A ============================================================================= Stone Mask: ~~~~~~~~~~~ Allows Link to get into and throughout/around the Gerudo Fortress Area. ============================================================================= Postmans Hat: ~~~~~~~~~~~~~ No not Kevin Costners hat, more important as it allows you to open mail boxes. ============================================================================= Twinmolds Remains Mask: ~~~~~~~~~~~~~~~~~~~~~~~ N/A ============================================================================= Zora Mask: ~~~~~~~~~~ Lets you become Zora Link. ======================================================================= Chapter VIII: Contributor Credits ======================================================================= ***SPECIAL THANKS*** +-+ MegaRaichuX50: Thanks a ton for the Majora's Mask fight walkthrough section, this guide could not have been completed had it not been for you, thanks again. Also be on the lookout for some of this great writers own works! +-+ Yee Seng Fu: A special thanks to him, I kind of borrowed how he does some of his opening Format, and for all of his hard work in the RPG genre. Mainly, how he puts his Disclaimer and contact information on both end of the FAQ (it has been stolen already! Err!) and how he adds it to his title info. +-+ Nintendo: Well, what can we say to them, for delivering the second and final installment of Zelda 64? Nothing but one huge thankyou. It is a sad yet happy occasion, the game is here, but there Will not be another one, but thanks for everything guys. I Would like to give a special thanks and shout out to the great Shigeru Miyamoto, the creator, thanks man! +-+ Mike Mason: Providing all the information on the masks so far. He has also donated the beginning of the monster list, he's such a good cousin...lol A new thanks to Him for sending the Keatons questions. +-+ Jeff Veasey: Well, we all owe a debt of gratitude to Jeff, he runs GameFAQs.com all By himself, and he even manages to write some guides of his own. He is Great about responding to his contributors even through his days of 24 Hours of backlogged email. Check out his site at www.gamefaqs.com. +-+ Brett "Nemesis" Franklin: Nemesis didn't really have anything to do with the actual information In this guide, but I have enjoyed talking to him a lot lately about the Upcoming game, and I believe he has a guide to, so make sure you look. +-+ Dallas: Again, Dallas really didn't have anything to do with the information in this guide, but I did look at his FAQ to see how I would make my table of contents, because I was formatting before I really got the game. +-+ Matt Hulbert: Heh, well I compiled all of the information in this guide, as well as typing it all up on the computer no big deal. But I must say I did have a lot of fun talking to everyone about, and compiling this guide. ======================================================================= Chapter IX: Authors Notes ======================================================================= ***************************************************************************** **Note** This guide will be updated as much as possible based on my progress through the game and by what people contribute, so certain sections are under construction, because I have note got that far, or have not received that info from another person, 1 in particular who is helping a lot with the guide. This is a work in progress guide, so please keep checking back for updates. ***************************************************************************** ***************************************************************************** **Note 2**(10/27) I would like to add, just because I have received several emails about it already, YES, you do HAVE to have an expansion pak to play it I thought seeing it on the box of the game may help, but people still think They can just play without it, and have not as good graphics. But, contrary To what your friends, store employees or your psychic says, you have to have One to play, so I hope this will clear all of that up. ======================================================================= Chapter X: Final Thoughts ======================================================================= Ok, this is the very first version of the guide, and I realize it is not 100% Complete or anywhere near that, so please just bear with me, as I am planning Daily updates for the next several weeks to get this guide where it needs to Be. If you have anything that you want to contribute, please feel free, but I Cannot promise that anything sent would be posted. Also note, this is my first Zelda guide, so this should be pretty interesting... *Jump up in time quite a few months* Well the guide is done, and it was certainly interesting. It is now as complete as it is going to be, unless people send in things, but that it the only case it will be updated. So, see you later. Copyright and Disclaimer: This guide and all of its contents are the property of the author, this guide may never be used in any way without the permission of the author so here are the guidelines pertaining to that: First of all, this guide may never be posted at any website without my permission, and this must be obtained through email, do not assume you already have it. Next, all of the information in here was either compiled by the author, or it was contributed, by someone noted in the contributor credits, all questions regarding info someone contributed should be directed to them. Sections and pieces of this guide may not be copied and pasted to create smaller guides without the authors permission. Fourth, this guide may never and I mean never, altered in any way, or have advertisements added to it. I will not tolerate that at all. This guide may never be used by any site other than a non-profit one, and may never have any profit made form it in any way, shape or form. Next, this guide may not be given away as an extra or as an incentive to buy something. If you follow the terms here there should be no problem with your using the guide. Now, if you think you don't understand something in here, the author can answer any thing you do not understand. Please abide by this & no trouble should arise. Contact Information: If you need to contact the author of this guide for any reason(s) which concerns this guide, please email me at rocky1328@aol.com. Things which are acceptable reasons would be contributions, corrections, praise. Now some things not to send are "Hey, will you sell me your game?" or "This game sucks." Emails like these will never be responded to, so you might as well not even waste yourself on sending them to me, understood?...! Alright, here's the deal. I am sure you have read through the copyright and are thinking, "Well what are the odds he would find my site." Don't think that, because it would be very sad to have your domain name taken away by the vendor and your account revoked for plagiarism and fraud of copyrights laws. Another mistake would be thinking this copyright isn't legal, it is perfectly legal under the international copyright law. Now if you still don't think so, I am sure your domain provider would think the same as I do, so don't push it. I have no problem with you using my guides under the terms in the disclaimer, but plagiarism is serious and very disliked by myself, and most of my friends who are authors as well so please just ask permission, it's really not that hard to send email. ======================================================================= Authors Information ======================================================================= The following guides have been authored by MHulbert: Lunar 2: Eternal Blue FAQ/Walkthrough Chrono Trigger FAQ/Walkhrough Tenchu 2 FAQ/Walkthrough The Following guides have been co-authored by MHulbert and MMason. Zelda: Ocarina of Time FAQ/Walkthrough Zelda: Majora's Mask FAQ/Walkthrough MHulbert: http://www.gamefaqs.com/features/recognition/4150.html MMason: N/A at this time.
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